Drest has been saving for years so that he can buy passage back to his homeland. However, he yet requires more funds to make his dream become reality. To that end, he asks that you bring him several jungle coeurl hides, which he can sell for a tidy sum. Hunt down and slay four of the beasts for their prized pelts.
You have successfully skinned four jungle coeurls. Deliver their hides to Drest.
The hermit confesses that he is an imperial deserter, though he himself is not Garlean. The Empire conquered his native lands, and he holds no ill will towards the people of Eorzea. Nevertheless, he had no choice but to come to Vylbrand, where he now toils in secret so that one day he might return home.
BATTLE SCARS
To express his gratitude to Shamani Lohmani, Drest has asked you to deliver three coconuts filled with palm wine, a sweet beverage made from naturally fermented tree sap. Collect the three coconuts Drest has placed at Red Mantis Falls.
You have no trouble locating Drest's palm wine. Deliver the gifts to Shamani Lohmani at Wineport.
The blind vintner immediately identifies the palm wine with his impeccable sense of smell. Grateful for the gesture, he reflects upon the similarities between himself and the troubled man. Shamani Lohmani then thanks you for looking after Drest, with whom he resolves to spend more time.
IT WAS A VERY GOOD YEAR
Shamani Lohmani has determined that the leaves Drest used to seal his palm wine coconut shells are none other than those of the legendary Bacchus grape vine. Eager to confirm his assertions, he bids you take one of the leaves back to Drest and press him for more information.
Drest had no idea that the leaves were so rare, and he states that he found them near the crashed juggernaut to the south of the Severed String. He did not see any grape-bearing vines in the region, but he did notice fresh goobbue tracks, which leads him to believe that the Bacchus vines may be growing on the back of a wandering goobbue. Search for the goobbue near the juggernaut, but be prepared to defend yourself if the creature turns hostile.
Having encroached upon the goobbue's territory, you have no choice but to slay it. Fortunately, as Drest suspected, the beast was indeed the source of the Bacchus leaves. Having collected a pristine cutting of the grape vine, you may now return to Wineport and present it to Shamani Lohmani.
Moments after Shamani Lohmani confirms that you have brought him a cutting of Bacchus vine, Byrglaent storms outside to see the truth for himself. He confirms Shamani Lohmani's claim, and is subsequently shocked by the blind vintner's decision to give him the Bacchus cutting free of charge. Moved by Shamani Lohmani's simple desire to see the Bacchus vineyards restored to their former glory, Byrglaent bequeaths to him a bottle of 1547 Bacchus, arguably the finest wine ever produced. Having at last obtained a suitable wine for Master Gegeruju's banquet, the blind vintner entrusts the bottle to you, and bids you deliver it to Wheiskaet at Costa del Sol.
Wheiskaet is not ignorant of your wine's stellar reputation, and he declares that this will be the most luxurious feast Costa del Sol has seen in years.
I FINAL IGNOMINY
The two guests of honor have already arrived in Costa del Sol, and Wheiskaet has asked you to help Dyrstweitz with the banquet's final preparations. Speak with Dyrstweitz and offer your assistance.
Dyrstweitz has asked you to lay out the food, drink, and decorations for the banquet. Do your utmost to create an aesthetically pleasing floral arrangement.
Given the skill with which you decorated the feasting table, none would fault you if you chose to abandon adventuring and become a professional florist. Next, unleash your inner tavernkeep and position the bottles in ideal locations.
Dyrstweitz eyes you with suspicion as you arrange the wine with alarming alacrity. Perhaps he believes you to have designs on his job. In any case, it may be best for you to portion out the feast quickly so you may excuse yourself before things become awkward.
The banquet is ready, and your work is complete. Report to Wheiskaet, and pray that he has no further requests to make.
Wheiskaet declares that since both guests are now present, the banquet can be held as planned. Noting your confusion, he suggests that you speak with the scholarly associate seated on the bench nearby.
IN TEH COMPANY OF HEROES
In a wholly unexpected turn of events, Wheiskaet reveals that the banquet preparations were but an excuse for his comrades to evaluate your worthiness to face Titan. The other former members of the Company of Heroes are also in attendance, and the five men all agree that you have the necessary qualities to defeat the Lord of Crags. Their assessment now formally concluded, Wheiskaet decrees that all present should enjoy the festivities. Be sure to thank the bronze-skinned beauty for the dazzling performance being given by her troupe.
After congratulating you on your accomplishments, the troupe leader encourages you to partake of the feast with the other guests.
It would seem Drystweitz's reputation as a culinarian is well-founded, as the feast exceeds all expectation. Having sated your hunger, converse with the former members of the Company of Heroes.
You listen carefully to the parting words of each former mercenary, and accord them due respect. All present seem to have enjoyed themselves immensely, save perhaps for Y'shtola who seems loathe to carouse with the other guests. Maybe you should inquire as to the cause of her reticence.
Y'shtola observes that the festivities wee as much for the benefit of the Company of Heroes as they were for you. Nevertheless, you have satisfied Wheiskaet's conditions, and may now ask him how to reach Titan's Lair.
AS YOU WISH
In order to face Titan, Wheiskaet bids you travel to Bronze Lake in upper La Noscea, where you must meet with a man named Riol. As Riol's knowledge is a closely guarded secret, he will not even emerge to meet you until you have given the correct signal. Whistle loudly at the three locations marked on your map.
Your whistling carries for malms across Bronze Lake, and you have no reason to believe Riol did not hear it. Go to the designated meeting point and speak with Riol if he is present.
Before beginning his explanation, Riol asks for your undivided attention, as he does not wish to repeat himself. When you are ready to listen carefully, ask him to proceed.
LORD OF CRAGS
Riol reveals that the Company of Heroes reached Titan not by fighting their way through the mines of O'Ghomoro, but by using a beastman aetheryte. In this way, they bypassed the kobolds' defenses and traveled to the heart of Titan's sanctuary, aided by an unnamed Sharlayan. Search for and attune with the beastman aetheryte in Zelma's Run.
In the absence of Sharlayan technology, Y'shtola must remain behind to amplify the power of the aetheryte in Zelma's Run. At long last, the time has come for you to follow in the footsteps of the Company of Heroes and face the Lord of Crags.
※ The Navel trial.
In a moment that shall forever be enshrined in the annals of Eorzean history, you slay the Lord of Crags and spare Limsa Lominsa his terrible vengeance. In the aftermath, you sense a dark, stifling presence watching you. The feeling does not last long, however, and you are left to wonder if it was anything more than the fancy of a weary mind. Just then, Y'shtola appears to teleport you back to the beastman aetheryte, instructing you to rendezvous with her at Camp Bronze Lake.
You return to Camp Bronze Lake to find Y'shtola waiting for you. Ever businesslike, she promptly suggests that the two of you discuss how best to proceed.
ALL GOOD THINGS
Though news of your victory over the Lord of Crags has almost certainly reached Limsa Lominsa already, Y'shtola would like you to return to Maelstrom Command and formally report to High Commander Rhiki that Titan is no longer a threat.
High Commander Rhiki thanks you for your efforts on behalf of Limsa Lominsa, and bids you send her regards to your fellow Scions. Shortly afterwards, Minfilia contacts you via linkpearl to offer her congratulations on your victory and request your presence at the Waking Sands. Upon your return to the Waking Sands, you are greeted by a sight to make your blood run cold. The bodies of your allies lie strewn about — victims of what must have been a desperate struggle. Would that you had been there to protect them. Search for survivors and offer them what succor you can.
While searching for signs of life, you come upon Noraxia. To your dismay, the sylph is mortally wounded. Using the power of the Echo, you learn from her that the Waking Sands was raided by imperial forces, who slaughtered countless Scions before departing — with prisoners. Minfilia is among them. With her dying breath, Noraxia implores you to seek shelter at the Church of Saint Adama Landama in eastern Thanalan. The thought of leaving her and the others fills you with anguish... but if you are to rescue the prisoners and avenge the dead, you must first survive.
Suspecting that Fater Iliud is a friend, you wave the Scions' password into a humble request, much as you did on the day you joined the order. Recognizing you as an associate of Minfilia, the priest offers you sanctuary while you consider how to proceed in the wake of this terrible tragedy.
WITH A LITTLE ELBOW GREASE
Eaduuard has come into possession of what he believes to be an oven. Though he would like to use it to prepare hot meals, the device appears to be broken and unusable. The boy asks you to show it to Marques, who has demonstrated an aptitude for repairing similar contraptions.
Marques identifies the oven as an alchemist's alembic, and states that while he can modify it for Eaduuard's purposes, he requires a bronze ornamental hammer, which can be purchased from the merchants at Camp Drybone.
According to Marques, the makeshift oven should take no longer than a day to prepare — a truly amazing feat of engineering. Just how the refugee acquired such advanced skills is a mystery to all, including the man himself...
YOU CAN'T TAKE IT WITH YOU
When tending to the bodies of the recently deceased, Marques came across a broken horologe. The contraption is strangely familiar to the refugee, and he hopes that, by tinkering with it, he will recall its significance. Marques requests that you assist him by traveling to Ul'dah and acquiring the necessary tools: a bull point chisel and a pair of needle-nose pincers. As these tools are somewhat uncommon, you may need to visit the Goldsmiths' Guild and browse the markets in order to find them.
You scour Ul'dah and acquire the necessary tools. Deliver the tools to Marques at the Church of Saint Adama Landama.
Upon receiving the tools, Marques immediately sets to work and repairs the horologe, as if by instinct — an act that only serves to unnerve the troubled refugee. Apologizing for the inconvenience, he bids you take the device to Sister Eluned, who is currently tending to the body of its owner outside the church.
Sister Eluned has never before seen an intricate device like the horologe, which is reminiscent of the technological marvels Garlemald is said to possess. The brief association causes her to suspect that the deceased owner may have been a Garlean spy, and she considers informing the Immortal Flames stationed in Camp Drybone. However, Marques's ability to repair the horologe appears to be an even more stunning revelation, one which also bears further investigation.
A TALL DRINK OF AQUA DEL SOL
After observing you assisting the priest with their work, Ilcum has been inspired to do the same. She wishes to make and distribute Aqua del Sol to everyone, but she lacks both the requisite ingredients and the martial skilsl needed to acquire them. Search for and slay a sabotender del sol so that Ilcum can aid the priests.
As is often the case in your adventures, you quickly hunt down and slay your quarry. Delvier the brazo del sol to Ilcum at the lichyard.
Wasting no time, Ilcum prepares a sample of Aqua del Sol — but not for you. She insists that Marques be the first to receive the drink, and asks that you give it to him on her behalf.
Marques is puzzled by the gesture, but grateful. However, believing that Father Iliud is in greater need of the juice, he decides to offer it to the priest instead.
no subject
Date: 2019-07-08 01:49 pm (UTC)