Momodi has given you three tasks to perform. Should you encounter any citizens who seem to be in need of help as you make your way around Ul'dah, why not offer your services?
You have completed all three tasks. Report back to Momodi at the Quicksand.
Momodi explains that the three locations you visited will feature prominently in your adventuring life. Heed well her advice, and travel further afield as your experience grows.
WE MUST REBUILD
According to Momodi, a Lalafell named Papashan may have some work for a burgeoning adventurer. Exit the city through the Gate of Nald and travel east. Find this Papashan at the Ul'dah Dispatch Yard and speak with him.
Papashan is seeking able adventurers to help rebuild Ul'dah in the wake of the great ruin brought about by the Calamity. Do what you can to aid the good people of Ul'dah in their efforts to restore their proud city to its former glory.
NOTHING TO SEE HERE
Papashan feels for the Sultansworn who have been tasked with defending the Dispatch Yard, and would like to do his part to keep the weary guardsmen on their feet. Take the twilight pretzels from Papashan and deliver them to the fatigued patrols. The sentries are most appreciative of Papashan's pretzels. Return to the Lalafellin stationmaster and inform him that the Dispatch Yard remains well protected. While Papashan is grateful for your assistance, there appears to be something else on his mind.
UNDERNEATH THE SULTANTREE
The stationmaster explains that he and the Sultansworn are in fact searching for Lady Lilira, a young noblewoman who has run away from home. He asks you to search for Lilira in the area to the south, near the Sultantree.
At the Sultantree, you find the young runaway, along with a sarcastic fellow who seems to know her well. Moments later, voidsent attack, forcing you to work together to protect Lady Lilira. No sooner have you bested the creatures than you are overcome by strange visions, the meaning of which eludes you. When you subsequently come to your senses, you are relieved to find that Lady Lilira is safe, and apparently eager to return to the city. Head back to the Ul'dah Dispatch Yard and report all that has occurred to Papashan.
Papashan explains that the young man was most likely Thancred, a scholar conducting research on aether-related subjects. The stationmaster then thanks you for protecting Lady Lilira and asks that you show that same kindness to the other people of Thanalan.
STEP NINE
To repay a debt of gratitude, Cicidoa wishes to give Roger a pumpkin, which he has purchased from the Royal Plantations.
The pumpkin grown at the Royal Plantations is as prodigiously plump as promised. Deliver it to Roger at the Coffer & Coffin.
Roger thanks you for delivering the pumpkin. He believes that his patrons will benefit from a more balanced diet─though whether or not they will take to the new menu remains to be seen.
DISORDERLY CONDUCT
Roger is short on hands, and needs you to attend to some of his customers. Do a round of his establishment and take down orders.
You have taken all the orders. Deliver the slips to Roger.
Roger thanks you for attending to his more demanding customers, and promises to share profitable information with you.
UNTIL A QUIETER TIME
Roger informs you that the sentries at Black Brush Station are struggling to keep the local antling population in check. Slay the vilekin and show five of their mandibles to the leader, Warin, to earn his trust.
After a series of heroic battles, you have collected five antling mandibles. Bring the proof of your prowess to Warin at Black Brush Station.
Though taken aback at first, Warin recognizes your potential and welcomes you warmly. He offers to give you more work, if you are willing and able.
PRUDENCE AT THIS JUNCTION
While Warin is impressed with how you handled the antlings, he is concerned that your equipment may not be adequate. Equip your head, body, hands, legs, and feet with gear of item level 5 or above and present yourself to him for inspection.
A single piece of equipment can be the difference between life and death. Now satisfied that you are suitably outfitted, Warin is ready to assign you a task.
OUT OF HOUSE AND HOME
A swarm of coblyns has taken to attacking ore wagons inside a tunnel south of Black Brush Station. Warin has given you a silver ore cluster, which you must use to lure out the creatures and slay them.
You have purged the tunnel of coblyn presence, thus ensuring the security of future shipments. Return to Black Brush Station and inform Warin of your success.
Thanks to your martial prowess, the ore will continue to flow and feed Ul'dah's insatiable hunger for ore.
SPRIGGAN CLEANING
You learn that someone─or something─has been scattering pieces of silver ore along the tracks. In order to avert an accident, Warin bids you identify the culprits and put an end to their devilry. *Locate and investigate areas littered with pockmarked silver ore.
Return to Black Brush Station and inform Warin that the mystery is solved.
While many miners revere spriggans as bearers of good fortune, Warin has no objections to your culling the critters. The spriggans may not mean any ill, but their actions would have eventually led to disaster.
WAY DOWN IN THE HOLE
Rumor has it that Wystan, a merchant living in Stonesthrow, is recruiting able-bodied adventurers to protect his team of prospectors. Speak to him at the Coffer & Coffin and volunteer your services.
While Wystan does not require additional escorts for the expedition, he would appreciate your assistance in convincing a group of children from Stonesthrow to stop waiting for him and return home. Offer Wystan's cookies to the children and persuade them to leave.
Your kind words and crumbling cookies are enough to satisfy the children. Let Wystan know that the situation has been resolved.
Even as Wystan is telling you about his ambitious plans for the future, one of the Brass Blades from the expedition party bursts into the bar and declares that they have made a promising discovery. Wasting no time, Wystan resolves to go and see for himself, and invites you to join him at the site.
Your confrontation with the Brass Blades is interrupted by a mysterious masked mage, who unleashes a clay golem upon you. In the chaotic battle that ensues, you somehow slay the rampaging construct moments before Thancred arrives. His presence triggers more strange visions which you are unable to explain. Though your soul cries out for answers, this is neither the time nor place. Speak with Wystan, who has returned to the Coffer & Coffin.
Wystan now understands that he has been marked for death by Lord Lolorito. The ore vein, the Brass Blades, and the golem all appear to have been part of the trap. The merchant promises to do his utmost to hide your involvement, but he also suggests you seek the counsel of Mistress Momodi at the Quicksand, in case Lolorito's spies are already aware of your actions.
Momodi confirms that Wystan is finished in Ul'dah, but assures you that no one knows of your deeds. Though many would question the wisdom of opposing such powerful forces, she clearly approves of your actions. As a reward, Momodi grants you complimentary accommodation at the Hourglass, and permission to undertake guildleves.
TAKIN' WHAT THEY'RE GIVIN'
Momodi informs you that Dadanen, a merchant who deals in precious stones, is seeking the aid of an able adventurer. Travel to the settlement of Horizon in western Thanalan and see what work he offers.
Dadanen tells you that Horizon's role as a center for trade means there is always work to be found. Look around the settlement and see what it has to offer.
SUPPLY AND DEMANDS
Dadaden has yet to receive a delivery from Copperbell Mines, and his patience is wearing thin. Deliver his notice to Drunken Stag, the miner whom he hired to deliver his product.
Drunken Stag is powerless to act, as the mines have been closed due to an incident in the depths. However, he did mention losing a haul not far from here...
GIVE IT TO ME RAW
Drunken Stag was forced to abandon a haul of raw Nashachite outside Copperbell Mines, and is still unable to reach it due to an infestation of prism coblyns. Search for his gemstones and slay any beasts that interfere.
You have recovered the raw Nashachite. Deliver it to Drunken Stag outside the Copperbell Mines.
Now that the haul of raw Nashachite has been secured, a timely delivery to Dadanen may prevent his impending fall into destitution.
THE PERFECT SWARM
Swarms of sun midges have been harassing travelers along the road connecting Horizon and Copperbell Mines, and the Brass Blades will compensate anyone willing to help remedy the situation. Do your part by slaying four swarms of the troublesome vilekin.
You valiantly exterminate legions of the tiny vermin. Report to Fufulupa and claim your reward.
Fufulupa thanks you for your hard work on behalf of Horizon, and does not hesitate to offer you more work. It seems there is much and more you can do in the bustling settlement.
LAST LETTER TO LOST HOPE
Fufulupa has asked you to ascertain the whereabouts of a missive he sent to Lost Hope. He fears that the courier has met with some misfortune en route. Search the roads southwest of Black Brush Station in central Thanalan for the courier.
You find the courier unharmed, but her chocobo did not fare as well. Until she has finished tending to her mount's injured leg, she cannot complete the delivery. Take the letter to Lost Hope in her stead and give it to Leofric.
Leofric thanks you for the letter and suggests that you do not linger in Lost Hope, lest you become associated with Ul'dah's unwanted. Despite what the crestfallen Brass Blade says, perhaps you should stay and lend a helping hand...
HEIR TODAY, GONE TOMORROW
Leofric has asked you to deal with a band of outlaws who have taken up residence in the Quiveron Manse. The leader is a self-proclaimed baron, and you must dispose of him and his cronies both.
Baron von Quiveron III Esquire and his nefarious entourage are no more. Tell Leofric that the refugees need no longer fear the bandits.
Leofric thanks you for aiding the people of Lost Hope, who continue to suffer in spite of Ul'dah's growing prosperity. Reflecting on his downfall, the captain concludes that the Brass Blades of the Rose must look to others for guidance.
PASSING THE BLADE
Leofric wishes to give an antique dagger to Fufulupa, but is in no shape to travel due to his injuries. Journey to Horizon and deliver the dagger to Fufulupa in his stead.
Fufulupa is shocked to see the dagger in your possession, explaining that only captains of the Brass Blades of the Rose are permitted to carry it. Nevertheless, he takes it into safekeeping until Leofric comes to reclaim it.
FOLLOWING FOOTFALLS
The Brass Blades of the Rose have been charged with guarding a party of thaumaturges surveying the Footfalls. Fearing that their security is inadequate, Fufulupa bids you speak with Totoruna at the ruins and offer your assistance.
Totoruna curtly informs you that his unit does not require aid. Fufulupa's gesture appears to be both unwarranted and unwanted...
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