The adventurers of Revenant's Toll have been undertaking more work from the guild than ever, but Slafborn worries that one disastrous mission will undo all that you have accomplished. He asks that you aid a scouting party in the Singing Shards by slaying the hapalits blocking their progress, before an inexperienced adventurer takes a job for which he is unprepared.
The hapalits prove little challenge, and the scouting party can now proceed with their mission. Report the happy news to Slafborn.
Thanks to your fellow adventurers' fondness for ale and gossip, your brave deeds have once again become the talk of Revenant's Toll. Slafborn declares the guild's morale to be unwaveringly high, before slyly reminding you that this too is a kind of sorcery.
YOU'RE GONNA CARRY THAT
It would seem your painfully productive stay at Revenant's Toll is finally over. Alphinaud has requested that you return to the Waking Sands and report on your progress in person. Much as you would like to run one final errand for Slafborn prior to taking your leave, it would not do to keep a fellow Scion waiting.
Upon returning to the Waking Sands, Alphinaud declares that preparations for the move to Mor Dhona have fallen behind. Demonstrating an almost Slafbornian eagerness to put you to work, he then bids you scour the headquarters for any packages labeled for shipment to Revenant's Toll. It would seem your report will have to wait.
A cursory search yields four labeled packages. Though an average person might feasibly struggle to carry them all, the same cannot be said of you. Bluntly, you have faced greater challenges. Take the packages to Tataru who is waiting outside.
No sooner have you washed your hands of one errand than Tataru begs your assistance with another. With luck, it will take no longer than the previous one...
THE THINGS WE DO FOR TEA
Out of concern for her fellow Scions, Tataru has resolved to brew a special tonic which she believes will help to revive flagging spirits. To that end, she requires highland tea leaves, which are harvested from a rare plant native to Coerthas. Consult with Tataru's acquaintance Medguistl in Camp Dragonhead to learn where you might acquire the ingredient.
Medguistl states that her stores of highland tea leaves were depleted but a few bells prior to your arrival. She advises you to seek out Emanuel the wine seller, who plies his wares in the courtyard of Camp Dragonhead.
Recognizing you from your previous escapades in Coerthas, Emanuel regretfully explains that his next shipment of highland tea leaves is unlikely to arrive for some time. This being the case, he proposes that you harvest the leaves yourself from the plants which grow along the riverbanks in Boulder Downs─adding that you may need to mind your surroundings whilst doing so.
Braving all manner of unfriendly wildlife, you succeed in harvesting a sufficiency of highland tea leaves. Deliver your fragrant haul to Tataru, who is waiting outside the Waking Sands, and be done with this second errand.
Tataru wastes no time preparing her tonic, and you listen with mounting disgust as she recites its ingredients in song. For a mercy, you are spared the full horror of the recipe when she abruptly remembers that a crisis has erupted in your absence.
IT'S POSSIBLY A PRIMAL
According to Tataru, a messenger from the Adders' Nest visited the Waking Sands a short while ago, and whatever news he bore appears to have greatly unsettled Minfilia. Perhaps you should ask her what is amiss.
Evidence suggests that a primal ─ or an entity resembling one ─ has been summoned in Gridania, and the Scions are duty-bound to investigate. High Serpent Commander Heuloix of the Order of the Twin Adder has requested you by name, and Minfilia bids you answer his summons. Make for the Adders' Nest with all haste.
You receive a warm welcome from the high serpent commander, who affirms his belief that you are the most qualified for the task at hand. Endeavor to live up to his high opinion and press him for further details.
HAIL TO THE KING, KUPO
Claiming to have information on an imminent threat to mooglekin and Gridanian alike, Kuplo Kopp has petitioned the Elder Seedseer for an audience. Speak to the silent conjurer to gain admission to the Lotus Stand, where the moogle will explain all.
Good King Moggle Mog, the Twelfth of His Name, has returned to Gridania after a five-year absence. Though the precise nature of said quasi-mythical being is debatable, all present agree that the danger he poses is akin to that of a primal. Convinced of the need to act, Kan-E-Senna beseeches you to drive the king out of the Twelveswood, urging you to consult Brother E-Sumi-Yan upon the matter of how his magical defenses might be breached.
Brother E-Sumi-Yan takes great comfort in your arrival, observing that the influence of Good King Moggle Mog XII could forever corrupt mooglekind's peaceful nature if nothing is done. Before explaining how you might reach the legendary king, the conjurer bids you see to whatever preparations you feel are necessary for the coming confrontation.
YOU HAVE SELECTED REGICIDE
The sanctuary of Good King Moggle Mog XII is protected by magical wards, which can only be nullified through the use of keystones. Fortuitously, these keystones are in the possession of the selfsame moogle who warned Gridania of the king's coming. Gaining entrance to Thornmarch should thus prove simple─assuming you can persuade Kuplo Kopp to take a more active role in betraying his brethren. With a heavy heart, Kuplo Kopp consents to your plan, and bids you take the ferry to Sweetbloom Pier. Rendezvous with the moogle in the North Shroud as agreed.
At Sweetbloom Pier, you find Kuplo Kopp being chastised by three members of the Mogglesguard. Fearing that violence may be about to erupt, you rush to Kuplo Kopp's defense. Though the three Mogglesguard eventually leave in peace, one insinuates that all who defy the king's will shall soon face a terrible reckoning ─ a threat which Kuplo Kopp subsequently confirms, to your dismay. Speak with the moogle once more to learn where the king's sanctuary may be found.
The entrance to Thornmarch lies at the heart of the Bramble Patch. However, the way is guarded by enchanted beasts who can see through moogle magicks. Kuplo Kopp bids you escort him to the warded entrance, fending off any beasts who attempt to do him harm as you go.
At long last, you arrive at your destination, your moogle companion none the worse for wear. Speak with Kuplo Kopp to learn what you must do next.
Kuplo Kopp instructs you to raise your hand towards the entrance and focus, as if you were attuning to an aetheryte. Do as bade so that he can open the way.
Naught remains to bar you from your destination. Steel yourself for a mighty struggle, and venture forth into Thornmarch, where Good King Moggle Mog XII and his loyal Mogglesguard await.
※Thornmarch trial.
The loyal Mogglesguard can only watch in horror as their beloved king of legend disintegrates into aether, leaving behind no corpse. Their liege lord fallen, the moogles flee into the forest, leaving you behind to ponder the meaning of what you have just observed.
An ecstatic Kuplo Kopp greets you warmly upon your return, plainly relieved that the king and his Mogglesguard were stopped before their plans could come to fruition. He then asks that you bear word of your victory to Kupuni Paku, who is in the company of Raya-O-Senna at Camp Tranquil in the South Shroud.
Kupuni Paku is also pleased to learn of the king's fall, declaring that all mooglekind owes you a debt of gratitude. Observing that Raya-O-Senna has overheard your report, he moves aside so that you might speak with the Elder Seedseer's younger sister.
ON THE PROPERTIS OF PRIMALS
Raya-O-Senna declares that your brave deeds in service to the Twelveswood shall not be forgotten. Certain that her sister will be eager to hear the tale of Good King Moggle Mog XII's defeat from the mouth of the woman responsible, she urges you to return to the Lotus Stand in Old Gridania.
Your eloquent description of the events in Thornmarch serves to confirm the worst fears of the Elder Seedseer and your fellow Scions: like the primals of the beast tribes, Good King Moggle Mog XII was called forth by means of a rite imparted to the Mogglesguard by the Ascians. Papalymo bids you return to the Waking Sands and report these troubling findings to Minfilia while he and Yda discuss the matter of the Scions' compensation with the Elder Seedseer.
Though Minfilia has already received word of your victory, she is nevertheless eager to hear your version of events. After listening to your account, she too is forced to conclude that Ascians were behind both of Good King Moggle Mog XII's recent appearances. Though unquestionably unfortunate, Minfilia reflects that this latest incident did at least provide an opportunity to remind the Elder Seedseer of the Scions' unique role in Eorzea ─ persuading her to proffer much-needed additional support.
THE GIFTED
Rather than leaving en masse, the Scions will travel to Mor Dhona in several small groups. You are to remain with Minfilia until all the rest have gone. While you await your turn to depart, the Antecedent explains that Urianger will not be joining you at Revenant's Toll, and bids you inquire of him if anything has been left undone.
While discussing the future of the Waking Sands with Urianger, you hear a cry from the solar which could only be Minfilia's. After bursting through the doors, you find the Antecedent collapsed upon the floor, alive─thank the gods─but unmoving. Wielding the power of the Echo, you learn that an Ascian robed in white was present mere moments before, having infiltrated the Scions' inner sanctum unnoticed. As the vision unfolds, the trespasser proclaims himself an emissary, and speaks cryptically of the Echo and its power, asserting that mastery of this gift could end hostilities between the Ascians and the children of Hydaelyn forever. Back in the present, Minfilia rises to her feet, disoriented but unharmed, and commands you to search Vesper Bay for the Ascian, whom she suspects may still be lurking nearby.
You are shocked to find the Ascian standing in the center of Vesper Bay, making no attempt to conceal his presence. Although he recognizes you as the one who bested Lahabrea in the Praetorium, he expresses some doubt as to your true capabilities. After declaring that he will walk north, he adds that you may follow, but warns that you will be waylaid should you choose to do so.
A trio of imps ambush you outside the gates of Vesper Bay, precisely as the Ascian predicted. Though he does not appear to be present, you cannot shake the sensation that you are being watched...
You are soon waylaid by another voidsent ─ a gargoyle, this time ─ which you duly slay. As before, you feel certain that the battle was observed...
Upon entering Parata's Peace, you are assailed by a pair of gnarled gargoyles, but they are unable to stop you from pressing forward. To the north, you spy the white-robed Ascian standing motionless, as if daring you to approach. Oblige him.
As the white-robed figure watches in silence, four black-clad Ascians appear and engage you in combat. Wielding dire magicks, they push you to your mortal limits, but in the end you claim victory. As the last one falls, you see what looks like a grin flash across the face of your observer. Accost him and find out what he has to say.
"As it was, so shall it be again.“ The words of Elidibus linger in your memory, simultaneously inviting and eluding interpretation. Intriguingly, the Ascian emissary claims to serve the same god as Lahabrea, yet he appears to bear no ill will towards you and your fellow Scions. Quite why this should be is unclear ─ if, indeed, it is even true... Return to the Waking Sands and report all that has transpired to Minfilia.
Your tale serves only to confound an already troubled Minfilia, who is at a loss to explain Elidibus's actions. Though it would seem that the white-robed Ascian is no friend to Lahabrea, everything else about him remains a mystery.
BUILD ON THE STONE
Minfilia's father, Warburton, was a Garlean spy whose true loyalties lay with the Ala Mhigan Resistance. Before his untimely death some fifteen years ago, he stole a wealth of imperial research on the primals, and compiled the findings in his private journal. Though this journal has served to guide Minfilia ever since, she has resolved ─ after no small amount of soul-searching ─ to entrust it to Urianger, in the hope that he may succeed in unraveling its remaining mysteries. Present Warburton's journal to Urianger on Minfilia's behalf.
By curious coincidence, Minfilia contacts you via linkpearl immediately after you deliver the journal to Urianger. She has departed for Revenant's Toll, and bids you follow as soon as you are able. Travel to Mor Dhona, and speak with Tataru inside the Seventh Heaven to gain entrance to the Rising Stones.
Tataru welcomes you as warmly as always, and assures you that the Scions' new headquarters will more than meet with your expectations. Take a moment to explore the Rising Stones, and speak with Minfilia when you are satisfied that you know your way around.
Even as the Scions of the Seventh Dawn celebrate the inauguration of their new headquarters, Urianger arrives unannounced, bearing troubling news. The distant yet dependable Students of Baldesion are no longer responding to his messages. Fearing the worst, Minfilia bids Urianger do everything he can to determine the cause of their uncharacteristic silence. For the time being, however, the Scions have no choice but to continue their work without the aid of one of their closest allies.
no subject
Date: 2019-07-08 01:53 pm (UTC)