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The Unending Journey

July 2019

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Date: 2019-07-08 01:51 pm (UTC)
astralera: (Default)
From: [personal profile] astralera
MONUMENTAL HOPES
Wedge has implored you to search for Biggs, who is still alone in the cold with the enemy on his trail. Perhaps one of the Ishgardians stationed at Monument Tower has seen something. Begin by asking Abelie.
While Abelie has not seen Biggs, she suggests that he might have taken refuge within the Fury's Gaze, south of Monument Tower. For want of a better lead, make your way there and investigate.

Your search of the Fury's Gaze yields nothing but a confrontation with vengeful ghosts. Report back to Wedge, who awaits you in Monument Tower.

Wedge sinks in disappointment upon hearing your report, but the Lalafell is no less determined to find his companion.


NOTORIOUS BIGGS
Wedge has again implored you to search for Biggs. Though Abelie's suggestion yielded nothing, it is possible that one of the other Ishgardians stationed at Monument Tower might be able to point you in a more fruitful direction.
Ignace suggests that Biggs may have attempted to reach Whitebrim Front. If true, he would have needed to make his way through Daniffen Pass, whose southern entrance is found to the northeast of Monument Tower.

With the aid of Yda and Y'shtola, you succeed in rescuing Biggs from a detachment of imperial troops. Make your way back to Monument Tower and speak with Wedge.

With Biggs's safe return, the three core members of Garlond Ironworks are together again, and the future seems brighter for their reunion. Now it is time to turn your thoughts to the next challenge: rescuing Minfilia and the remaining Scions.


COME-INTO-MY-CASTRUM
All evidence suggests that Minfilia and the others are being held captive at Castrum Centri. Cid bids you make your way to Revenant's Toll in Mor Dhona, and solicit the local adventurers for information.

It appears that Castrum Centri is presently on high alert, and you will need to rely on stealth and deception to rescue your friends. Before you begin your preparations, Slafborn suggests that you seek the aid of one Glaumunt, whom he says has a personal agenda against the Empire.

You have informed Glaumunt of your intent to infiltrate Castrum Centri. If his response is any indication, it would seem you can indeed expect his aid.


GETTING EVEN WITH GARLEMALD
Prior to launching your rescue missions, Glaumunt recommends that you first ascertain your comraddes' presence at Castrum Centri. He tells you of a drainage pipe that leads from the stronghold's command tower and down into the southwestern corner of the adjoining swampland called the Tangle. Find the pipe and investigate.

You have put down all the chigoes that issued forth from the drainage pipe. Take their place within and listen to what sounds may be heard.

You have heard enough to confirm that your comrades are indeed being held at Castrum Centri. Bear word back to Revenant's Toll, where the Scions await.

You return to Revenant's Toll and report all you have learned to Alphinaud. Glad for your tidings, he bids you speak with Cid for the details of the rescue mission.

Ever enthused, Glaumunt is currently looking into the procurement of a suit of magitek armor. In the meantime, Cid requires your assistance for some preparation of his own.


ACTING THE PART
Your disguise can only ever be as good as your acting. To this end, Glaumunt bids you learn how to perform an imperial salute. Take yourself close to Castrum Centri, and observe the imperial soldiers on patrol.

You have committed the imperial salute to your memory. Report your success to Glaumunt at Revenant's Toll.

At Glaumunt's urging, you refrain from demonstrating the imperial salute to him. It would not do to sustain a cracked skull ahead of the rescue mission.


DRESSED FOR CONQUEST
Expressing his desire to aid in your plight, Sark Malark bids you obtain three imperial uniforms and three imperial helms. The former is worn by 5th Cohort signiferi, secutores, and equites; the latter by 5th Cohort hoplomachi and laquearii.

You have succeeded in wresting imperial helms and uniforms from their owners, but the items did not survive your fury unscathed. Return to Revenant's Toll and present the damaged equipment to Sark Malark.

Sark Malark declares that the damaged items are likely to draw suspicion, and urges you to have them repaired. Take the uniforms to the Weavers' Guild in Ul'dah, and the helms to the Armorers' Guild in Limsa Lominsa.

Both the uniforms and the helms are now in good repair—at least outwardly. Return to Revenant's Toll and present them for Sark Malark's inspection.

Sark Malark has given your imperial uniforms and helms his seal of approval. All that remains of your preparation is to obtain a suit of magitek armor.


DROWNING OUT THE VOICES
In order to hinder communication among imperial forces, Cid declares his intent to put together a makeshift jamming device. To this end, he lends you his electromagnetic reader, which he bids you use at the hill-sized cluster of corrupted crystals to the west of Revenant's Toll.

You have taken sufficient readings. Return to Revenant's Toll and report to Cid.

Cid is satisfied that the crystals will suit his needs, though he expresses his reluctance to harness their power.


FOOL ME TWICE
In excited tones, Glaumunt reveals to you his cunning plan for appropriating a magitek reaper. For the first step, seek out an imperial patrol outside Castrum Centri, and alert them to the presence of enemy forces. Remember to greet your superiors with an Imperial Salute.

You have alerted the imperial patrol to the enemy's presence. As Glaumunt forewarned, however, the soldiers seem hesitant to venture far beyond the sight of the castrum's walls. You will need to lure them out by using the imperial smoke signal at the specified location.
You have succeeded in acquiring a magitek reaper, though some repairs will be required before it can be put to use. Cid bids you meet him back at his workshop in Revenant's Toll. Speak with Slafborn at the front door to be admitted.

You arrive at Cid's workshop to find that Biggs and Wedge have already set about repairing the magitek reaper. When their work is complete, it will finally be time to undertake the most dangerous phase of the mission: the rescue itself.


EVERY LITTLE THING SHE DOES IS MAGITEK
According to Cid, the magitek core at the heart of the reaper's servomechanism is worn beyond use. Unfortunately, a replacement will not be easy to come by in Eorzea. Speak with Wedge and learn of his proposed solution.

Wedge believes that a mammet heart may serve as a substitute for the worn magitek core. Make your way to the Goldsmiths' Guild in Ul'dah, and collect a mammet heart from Guildmaster Serendipity.

You have acquired a shiny new mammet heart. Return to Cid's workshop in Revenant's Toll, and deliver it to Wedge.

Having installed the mammet heart, Wedge asks you to put the fully repaired magitek armor through its paces. Speak with him when you are ready to begin, and he will help you into the pilot's seat.

You are now in control of the magitek armor. First, make your way to the camp ruins, and climb to the top of the adjoining crystal mound. In the event that you need to dismount, speak with Wedge again to restart the test run.

The feet appear to be in good working order. Next, jump down from your vantage point and make your way to the northern edge of the camp ruins.

The shock absorbers appear to be in sound condition. Make your way back to where Wedge and the others await.

You have put the magitek armor through its paces. Speak with Wedge to hear his full diagnosis.

According to Wedge, the servomechanism is not as responsive as it should be. He posits that the mammet heart may be possessed of emotions, and suggests that you all give the magitek armor a warm welcome. While the notion sounds positively absurd, for want of a better idea, you may as well do as requested.

Did the armor respond to your vigorous welcoming, or was it all in your mind? Speak with Biggs to learn his thoughts on the matter.

Soon after Wedge's bizarre welcoming ritual, you are discovered by imperial troops bent on reclaiming or destroying the magitek armor. Disinclined to relinquish your prize, you repel the enemy, at which time the reaper seemingly responds to your presence. While the workings of advanced machina are foreign to you, Cid and the others take this awakening to mean that the servomechanism is now fully functional. If the experts are convinced, who are you to say otherwise? Time to make your way back to Cid's workshop in Revenant's Toll.

After countless unforeseen difficulties, and through no small amount of effort, you are now the proud owner of a fully functional suit of magitek armor. At long last, the time is come to infiltrate Castrum Centri and rescue the imprisoned Scions.
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